Style
- class mechanica.MxStyle(*args)
The Mechanica style type
- property visible: bool
Visibility flag
- property colormap
Style color map
- property mapper
Color mapper of this style
- setColor(colorName: std::string const &) HRESULT
Set the color by name
- Parameters
colorName (string) – name of color
- Return type
int
- Returns
HRESULT
- newColorMapper(*args, **kwargs) void
Construct and apply a new color map for a particle type and species
- Parameters
partType (
MxParticleType) – particle typespeciesName (string) – name of species
name (string) – name of color map
min (float) – minimum value of map
max (float) – maximum value of map
- toString() std::string
Get a JSON string representation
- Return type
string
- Returns
std::string
- static fromString(str: std::string const &) MxStyle *
Create from a JSON string representation.
- Parameters
str (string) –
- Return type
- Returns
MxStyle*
- __reduce__()
Helper for pickle.
- mechanica.ColorMapper
alias of
MxColorMapper
- class mechanica.MxColorMapper(*args)
The color mapping type
Construct a new color map for a particle type and species
- Parameters
partType (
MxParticleType) – particle typespeciesName (string) – name of species
name (string) – name of color mapper function
min (float) – minimum value of map
max (float) – maximum value of map
- property names
Names of available color maps
- property min_val
minimum value of map
- property max_val
maximum value of map
- set_colormap(s: std::string const &) bool
Try to set the colormap.
If the map doesn’t exist, does not do anything and returns false.
- Parameters
s (string) – name of color map
- Return type
boolean
- Returns
true on success